Games
Interactive experiences with a competitive edge. Built from scratch with HTML5 Canvas. No frameworks, no game engines — just code.
Daily puzzle
New
Arc
One puzzle a day. Three attempts. Thread an ember through gravity wells to reach the target.
Arcade
Signal
Navigate a point of light through the void. Collect fragments. Dodge interference. How far can you go?
Puzzle
Trace
A maze where your path fades behind you. Navigate by memory alone. How deep can you go?