Games
Interactive experiences with a competitive edge. Built from scratch with HTML5 Canvas. No frameworks, no game engines — just code.
Arcade
New
Teeter
Stack small creatures on a balancing plank without tipping it. One button. They get more worried the further it leans.
Daily puzzle
Arc
One puzzle a day — or dig into the archive and play any day back to launch. Three attempts. Thread an ember through gravity wells to the target.
Puzzle
Trace
A maze where your path fades behind you. Navigate by memory alone. How deep can you go?